Roblox
Manager, Product Design2026—Now
Principal Motion Designer2022—Now
Building and leading the Design Acceleration team, and defining scalable motion systems across Roblox product surfaces.
I currently lead the Design Acceleration team at Roblox, working across design systems, engineering, and prototyping to make the path from idea to shipped product a little smoother.
I started my career in motion design and then followed the work wherever it led. Over the past 15 years, that has meant product, brand, campaigns, and broadcast—including a new motion identity for Twitch and foundational brand motion at Figma.
The work I like most turns a good idea into something a team can actually use again: a motion language, a prototype, or a tool that removes a little friction from the next project. If you’re working on something similar, .
Manager, Product Design2026—Now
Principal Motion Designer2022—Now
Building and leading the Design Acceleration team, and defining scalable motion systems across Roblox product surfaces.
Design Director, Motion and Video
Led motion for Twitch’s brand and creative work.
Motion Designer
Defining a motion language for Figma’s evolving brand.
Senior Motion Graphics Designer2018—2020
Motion Graphics Designer2015—2018
Worked across motion graphics and brand design, including Twitch’s first major identity refresh.